UI in Games


‘The Interface Is The Product’ …unless your products are games.
Does this very important maxim from Jef Raskin still hold true when you’re developing interfaces for a medium where no interface is the ideal outcome?


About the Speaker

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Fernando Picun S. is former Crytek’s mobile division UI Designer and current Senior UI Artist at King.
Also Co-founder at Trojan Chicken, video game developer delivering free, educational games for school children under the One Laptop Per Child initiative.






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